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Translation of Development Readme (trunk): Malay

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<strong>objectkey</strong> should be the Object Key of an in-world online status tracking object. This should be used alternatively to <strong>avatar</strong> and is useful if you have several objects tracking your avatar across different grids, all for the same avatar name. Note that object keys may change over time (when they get copied, duplicated, taken back to inventory and rezzed again, etc.) so this should be used only as a last alternative, when you really have several avatars in different grids, all with the same name. You have to log in to add a translation. Details

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<strong>objectkey</strong> should be the Object Key of an in-world online status tracking object. This should be used alternatively to <strong>avatar</strong> and is useful if you have several objects tracking your avatar across different grids, all for the same avatar name. Note that object keys may change over time (when they get copied, duplicated, taken back to inventory and rezzed again, etc.) so this should be used only as a last alternative, when you really have several avatars in different grids, all with the same name.
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